小默米的插件
原版WIKI
赞助汉化作者

原版WIKI赞助汉化作者
CustomCrops
点我选择插件WikiCraftEngineCustomCropsCustomFishingCustomNameplates
CustomCrops
点我选择插件WikiCraftEngineCustomCropsCustomFishingCustomNameplates
  • 插件WIKI
    • 🍅 CustomCrops
      • ❓️ 常见问题
      • 📄 格式
        • ✏️ 文本
        • 🌽 作物
        • 💦 洒水器
        • 🚰 洒水壶
        • 🪴 种植盆
        • 💩 肥料
        • ⚙️ config.yml
      • 💪 动作
      • ✅ 条件
      • 🅿️ 占位符和表达式
      • 🗡️ 随机刻对比计划刻
      • 🤝 兼容性
        • MMOItems
        • MythicMobs
        • Zaphkiel
        • ExecutableItems
        • NeigeItems
        • 支持的等级系统
        • BetonQuest 2.0
        • BattlePass
        • ClueScrolls
        • TypeWriter
      • ⚡️ 不安全命令
      • ⌨️ 应用程序编程接口
        • 基础操作
        • 自定义机制
        • 事件
        • 其他方块系统
        • 自定义季节提供
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  1. 插件WIKI
  2. 🍅 CustomCrops

💪 动作

上一页⚙️ config.yml下一页✅ 条件

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动作系统提供了由插件提供的预设效果。不过,您也可以使用 API 添加自己的动作。此系统可应用于可以触发动作的任何地方,比如破坏作物、与种植盆互动等。

动作由三部分组成

type: 动作类型
value: 动作的参数
chance: 可选 (0~1 默认: 1)

如果值是或,您可以使用,例如

exp_action:
  type: exp
  value: '{level} * 3'

下面是一个结合了条件和动作的示例。在此示例中,如果您用空手与成熟的作物互动,它将被收获。如果您用种子与之互动,它将被重新种植。

events:
  interact:
    action_1:
      type: conditional
      value:
        conditions:
          # 要求双手空着
          requirement_1:
            type: item-in-hand
            value:
              item: "AIR"
          requirement_2:
            type: item-in-hand
            value:
              hand: other
              item: "AIR"
        actions:
          action_1:
            type: break
            value: true
          action_2:
            type: swing-hand
            value: true
    action_2:
      type: conditional
      value:
        conditions:
          requirement_1:
            type: item-in-hand
            value:
              item: "customcrops:tomato_seeds"
              amount: 1
        actions:
          action_1:
            type: break
            value: true
          action_2:
            type: swing-hand
            value: true
          action_3:
            type: plant
            value:
              crop: tomato
              point: 0
          action_4:
            type: item-amount
            value: -1

动作库

message (向玩家发送消息)

messages_action:
  type: message
  value:
    - '<#FF4500>[1st] 恭喜!您获得了一等奖!'

broadcast (向在线玩家发送消息)

broadcast_action:
  type: broadcast
  value:
    - '你好!'

command (执行控制台命令)

command_action:
  type: command
  value:
    - 'money give {player} 200'

player-command (以玩家身份执行命令)

command_action:
  type: player-command
  value:
    - 'say 你好'

random-command (从列表中随机执行一个控制台命令)

command_action:
  type: random-command
  value:
    - 'money give {player} 200'
    - 'money give {player} 100'
    - 'money give {player} 50'

close-inv (关闭玩家当前正在打开的物品栏)

close_action:
   type: close-inv

actionbar

actionbar_action:
  type: actionbar
  value: '你好'

random-actionbar

actionbar_action:
  type: random-actionbar
  value: 
    - '嗨'
    - '你好'
    - '你妈'

mending (给予玩家可以用于修复的经验)

mending_action:
  type: mending
  value: 1

force-tick

tick_action:
  type: force-tick

swing-hand

swing_action:
  type: swing-hand
  value: true  # true = 主手 | false = 副手

exp (直接给予玩家经验以提升等级)

exp_action:
  type: exp
  value: 1

chain (作为一组执行动作)

chain_action:
  type: exp
  value: 
    action_1: ...
    action_2: ...
  chance: 0.5

delay (延迟 x 个刻)

delay_action:
  type: delay
  value: 
    delay: 20 # 以刻为单位
    async: false # 是否异步运行
    actions:
      action_1: ...
      action_2: ...

timer

timer_action:
  type: timer
  value: 
    async: false # 是否异步运行
    duration: 20 # 以刻为单位
    delay: 3 # 以刻为单位
    period: 2 # 以刻为单位
    actions:
      action_1: ...
      action_2: ...

hologram (在一段时间内显示全息图)

hologram_action:
  type: hologram
  value:
    duration: 20
    text: '{water_bar}'
    apply-correction: true # 对每株作物应用高度校正
    visible-to-all: false # 决定全息图是否能被所有玩家看到
    range: 32 # 决定可见范围
    y: 2
    x: 0
    z: 0

fake-item (在一段时间内显示虚假物品)

fake_item_action:
  type: fake-item
  value:
    duration: 25 # 刻
    position: other # other/player
    item: customcrops:water_animation
    use-item-display: false # 需要1.19.4+
    y: 0
    x: 0
    z: 0
    visible-to-all: true
    range: 32

food

https://zh.minecraft.wiki/w/%E9%A5%A5%E9%A5%BF

food_action:
  type: food
  value: 2

saturation

https://zh.minecraft.wiki/w/%E9%A5%A5%E9%A5%BF

saturation_action:
  type: saturation
  value: 1.5

give-item

item_action:
  type: give-item
  value:
    item: customcrops:tomato
    amount: 10

item-amount

item_amount_action:
  type: item-amount
  value: -1

item_amount_action:
  type: item-amount
  value:
    hand: main #main/off(这是一个可选参数)
    amount: -1

durability

durability_action:
  type: durability
  value: -1

durability_action:
  type: durability
  value:
    slot: OFF_HAND
    amount: -1

variation (作物转变为另一种方块并停止生长)

variation_action:
  type: variation
  value:
    gigantic:
      item: gigantic_tomato
      type: BLOCK # BLOCK / FURNITURE
      chance: 0.02
    xxx:
      item: xxx
      type: BLOCK
      chance: 0.07

quality-crops

crop_action:
  type: quality-crops
  value:
    to-inventory: false
    min: 1
    max: 4
    items:
      1: tomato
      2: tomato_silver_star
      3: tomato_golden_star

drop-item

drop_action:
  type: drop-item
  value:
    to-inventory: false
    ignore-fertilizer: true
    item: tomato_seeds
    min: 1
    max: 2

plant

plant_action:
  type: plant
  value:
    crop: tomato # 配置 ID
    point: 0

break

break_action:
  type: break
  value: true # 是否触发 "break" 事件

particle

particle_action:
  type: particle
  value:
    particle: FLAME
    x: 0.5
    y: 0.5
    z: 0.5
    count: 10
    offset-x: 0.5
    offset-y: 0.5
    offset-z: 0.5
    extra: 0.0
    # 仅当粒子为 ITEM_CRACK 时有效
    itemStack: customcrops:xxx
    # 仅当粒子为 REDSTONE/DUST_COLOR_TRANSITION 时有效
    color: 255,0,0
    scale: 1
    # 仅当粒子为 DUST_COLOR_TRANSITION 时有效
    to-color: 0,0,255

give-money

money_action:
  type: give-money
  value: 100.12

take-money

money_action:
  type: take-money
  value: 50.54

title

title_action:
  type: title
  value:
    title: '<green>你好!</green>'
    subtitle: '这是副标题!'
    fade-in: 20
    stay: 30
    fade-out: 10

random-title

title_action:
  type: random-title
  value:
    titles:
      - '<green>你好!</green>'
      - '<green>嗨!</green>'
    subtitles:
      - '副标题 1'
      - '副标题 2'
    fade-in: 20
    stay: 30
    fade-out: 10

sound

sound_action:
  type: sound
  value:
    key: 'minecraft:block.amethyst_block.place'
    source: 'player'
    volume: 1
    pitch: 1

potion-effect

potion_action:
  type: potion-effect
  value:
    type: 'blindness'
    duration: 20
    amplifier: 0

plugin-exp (来自其他插件的经验,例如工作/技能插件)

plugin_exp_action:
  type: plugin-exp
  value:
    plugin: AureliumSkills
    exp: 20
    target: FARMING

conditional (只有在玩家满足条件时才能触发动作)

conditional_action:
  type: conditional 
  value:
    conditions:
      requirement_1:
        ...
      requirement_2:
        ...   
    actions:
      action_1:
        ...
      action_2:
        ...

priority (执行满足条件的第一个动作组。)

priority_action:
  type: priority
  value:
    priority_1:
      conditions:
         ...
      actions:
         ...
    priority_2:
      conditions:
         ...
      actions:
         ...
    others:
      actions:
         ...   

level

money_action:
  type: level
  value: -10

spawn-entity

spawn_entity_action:
  type: spawn-entity
  value:
    id: MythicMobs:XXX_mob  # 对于原版实体,使用大写字母,例如"SHEEP"
    properties:
      level: 0
整数
双精度值
表达式