小默米的插件
原版WIKI
CustomFishing
CustomFishing
  • 插件WIKI
    • 🎣 CustomFishing
      • 🧭 如何配置每个文件
      • ❓️ 常见问题
      • ⚖️ 权重系统 [必读]
      • 📄 格式
        • 🛒 市场
        • ✨ 效果
        • 🎉 事件
        • ✏️ 文本
        • 🎁 物品
        • 🦖 实体
        • 🧊 方块
        • 🏆 战利品
        • 🗿 图腾
        • 🕹️ 迷你游戏
          • 精准点击
          • 精准点击 v2
          • 精准点击 v3
          • 抓住
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          • 拉紧
          • 点击
          • 舞蹈
        • 🏅 比赛
      • ✅ 条件
      • 💪 动作
      • 🅿️ 占位符和表达式
      • 🤝 兼容性
        • ItemsAdder
        • MythicMobs
        • Oraxen
        • EcoItems
        • MMOItems
        • NeigeItems
        • ExecutableItems
        • mcMMO 宝藏
        • 支持的等级系统
        • AdvancedEnchantments
        • EcoEnchants
        • BattlePass
        • BetonQuest 2.0
        • ClueScrolls
        • RealisticSeasons
        • Quests
        • TypeWriter
        • Zaphkiel
        • AuraSkills
      • 🐚 命令和权限
      • 📊 导入和导出数据
      • ⌨️ 应用程序编程接口
        • 事件
        • 基础操作
        • 集成提供器
        • 自定义鱼钩逻辑
        • 自定义游戏
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在本页
  • 介绍
  • 条件库

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  1. 插件WIKI
  2. 🎣 CustomFishing

✅ 条件

介绍

插件提供了一个强大的条件系统。您可以同时使用简单条件和复杂条件。以下是一些条件示例供您学习。

注意:在某些情况下,“条件”和“要求”可以互换使用;这取决于具体情况。例如,我们可能会说一个物品出现的“条件”,但当谈论使用钓鱼竿的先决条件时,我们会说“要求”。

简单生物群系条件

biome:
  - minecraft:ocean
  - minecraft:deep_ocean
  - minecraft:cold_ocean
  - minecraft:deep_cold_ocean
  - minecraft:frozen_ocean
  - minecraft:deep_frozen_ocean
  - minecraft:lukewarm_ocean
  - minecraft:deep_lukewarm_ocean
  - minecraft:warm_ocean

复杂生物群系条件

requirement_biome:
  type: biome
  value:
    - minecraft:ocean
    - minecraft:deep_ocean
    - minecraft:cold_ocean
    - minecraft:deep_cold_ocean
    - minecraft:frozen_ocean
    - minecraft:deep_frozen_ocean
    - minecraft:lukewarm_ocean
    - minecraft:deep_lukewarm_ocean
    - minecraft:warm_ocean

您一定想知道为什么有两种写条件的方式。这是因为有些条件需要在不满足条件时提供反馈。例如,如果您想要向钓鱼竿添加一个权限节点,并在玩家不能使用它时通知他们,那么单独的简单条件就不能满足配置文件的要求。

以下是钓鱼竿的示例

star_fishing_rod:
  material: fishing_rod
  requirements:
    requirement_1:
      type: permission
      value: star_fishing_rod.use
      not-met-actions:             <- 可选部分
        action_1:
          type: message
          value: '您不能使用这根钓竿!'  <- 反馈

条件库

time(Minecraft 游戏时间 0~23999)

time:
  - 0~1000
  - 2000~6000

advanced_requirement:
  type: time
  value:
  - 0~1000
  - 2000~6000

ypos(玩家 Y 坐标)

ypos:
  - 0~43
  - -45~12
  
advanced_requirement:
  type: ypos
  value:
  - 0~43
  - -45~12

in-lava (如果鱼钩在熔岩中)

in-lava: true

advanced_requirement:
  type: in-lava
  value: true

in-water (如果鱼钩在水中)

in-water: true

advanced_requirement:
  type: in-water
  value: true

in-void (如果鱼钩在虚空)

in-void: true

advanced_requirement:
  type: in-void
  value: true

ice-fishing(如果鱼钩在冻结的河流中)

ice-fishing: true

advanced_requirement:
  type: ice-fishing
  value: true

open-water(如果鱼钩在开放水域中)

open-water: true

advanced_requirement:
  type: open-water
  value: true

biome(支持自定义生物群系)

biome:
  - minecraft:plains  <- 白名单

'!biome':
  - minecraft:plains  <- 黑名单

advanced_requirement:
  type: biome
  value:
  - minecraft:plains

advanced_requirement:
  type: '!biome'
  value:
  - minecraft:plains

world

world:
  - world

'!world':
  - blacklist_world

advanced_requirement:
  type: world
  value:
  - world

advanced_requirement:
  type: '!world'
  value:
  - blacklist_world

region (2.2.10及以上版本)

advanced_requirement:
  type: region
  value:
    position: other # other/player (大多数情况下,‘other’=hook 的位置)
    mode: 1 # 1,2
    values:
      - a
      - b
region:
  position: other
  mode: 2
  values:
    - a
    - b

weather

weather:
  - thunder
  - clear
  - rain

advanced_requirement:
  type: 'weather'
  value:
  - thunder
  - clear
  - rain

date(现实生活日期)

date:
  - 12/25
  - 6/1

advanced_requirement:
  type: 'date'
  value:
  - 12/25
  - 6/1

permission

permission: customfishing.admin

'!permission': blacklist.perm

advanced_requirement:
  type: 'permission'
  value: customfishing.admin
  
advanced_requirement:
  type: '!permission'
  value: blacklist.perm

season(需要 RealisticSeasons/CustomCrops)

season:
  - summer
  - spring
  - autumn
  - winter

advanced_requirement:
  type: 'season'
  value:
  - summer
  - spring
  - autumn
  - winter

“>” “>=” “<” “<=” “==” “!=”(用于数字)

'==':
  value1: '20'
  value2: '%player_health%'

advanced_requirement:
  type: '=='
  value:
    value1: '20'
    value2: '%player_health%'

“startsWith” “endsWith” “equals” “contains” “in-list”

'!startWith':
  value1: '%player_name%'
  value2: 'X'  <- 不以 "X" 开头的玩家名称

advanced_requirement:
  type: 'contains'
  value:
    value1: '%player_name%'
    value2: '_'  <- 包含 "_" 的玩家名称

advanced_requirement:
  type: '!equals'
  value:
    value1: '%player_name%'
    value2: 'XiaoMoMi'  <- 玩家名称不等于 "XiaoMoMi"

advanced_requirement:
  type: 'in-list'
  value:
    papi: '%player_name%'
    values: 
      - 'XiaoMoMi'
      - 'XIAOMOMI'
      - 'XlA0M0Ml'

rod

rod:
  - starter_rod

'!rod':
  - FISHING_ROD  <- 原版鱼竿

advanced_requirement:
  type: 'rod'
  value:
    - starter_rod

hook

hook:
  - delicate_hook

has-hook: false

advanced_requirement:
  type: '!hook'
  value:
    - bad_hook

advanced_requirement:
  type: 'has-hook'
  value: true

bait

bait:
  - starter_bait

has-bait: true

advanced_requirement:
  type: '!bait'
  value:
    - shark_bait

advanced_requirement:
  type: 'has-bait'
  value: true

loot(这可以用于游戏条件)

loot:
  - tuna_fish

advanced_requirement:
  type: '!loot'
  value:
    - shark

plugin-level

plugin-level:
  plugin: mcMMO
  level: 10
  target: FISHING

logic(创建复杂条件)

advanced_requirement:
  type: '&&'
  value:
    in-lava: true
    requirement_time:
      type: time
      value:
        - 0~12000
    '||':
      world:
        - world_nether
      '&&':
        ypos:
          - -64~-32
        world:
          - world

level(玩家经验等级)

level: 10

advanced_requirement:
  type: 'level'
  value: 10

random(0~1)

random: 0.3   <- 30% 的概率

advanced_requirement:
  type: 'random'
  value: 0.7   <- 70% 的概率

cooldown

cooldown:
  key: unique
  time: 1000 #ms

advanced_requirement:
  type: 'cooldown'
  value:
    key: A
    time: 100 #ms

regex

regex:
  papi: %xxx%
  regex: "[A-Z]"

advanced_requirement:
  type: 'regex'
  value:
    papi: %xxx%
    regex: "[A-Z]"

item-in-hand

item-in-hand:
   amount: 1
   hand: main
   item:
   - APPLE
   - star_rod

advanced_requirement:
  type: 'item-in-hand'
  value:
    hand: off
    amount: 1
    item:
      - APPLE
      - star_rod

money

money: 100

advanced_requirement:
  type: 'money'
  value: 100

in-bag(物品是否在钓鱼包中)

in-bag: false

advanced_requirement:
  type: 'in-bag'
  value: true

competition(如果正在进行比赛)

competition:
  ongoing: true
  id:  <- 可选
    - example_competition

advanced_requirement:
  type: 'competition'
  value:
    ongoing: false

environment

environment:
  - normal
  - nether
  - the_end
  
advanced_requirement:
  type: '!environment'
  value:
    - nether
    - the_end
    - custom

potion-effect

potion-effect: "LUCK>=0"

advanced_requirement:
  type: 'potion-effect'
  value: "LUCK!=-1"

"-1": 玩家没有这种药水效果
"值不低于 0": 药水效果的放大器

示例:
  LUCK==1
  LUCK<5
  LUCK>=0

has-stats(如果战利品的统计数据已启用)

has-stats: true

advanced_requirement:
  type: 'has-stats'
  value: "true

has-size(如果战利品是物品类型且具有大小属性)

has-size: true

advanced_requirement:
  type: 'has-size'
  value: "true

loot-type

loot-type:
  - item

'!loot-type':
  - entity
  - block

advanced_requirement:
  type: 'loot-type'
  value: item

moon-phase

moon-phase:
  - "full_moon"
  - "waning_gibbous"
  - "last_quarter"
  - "waning_crescent"
  - "new_moon"
  - "waxing_crescent"
  - "first_quarter"
  - "waxing_gibbous"

impossible

impossible: true

advanced_requirement:
  type: 'impossible'

equipment

advanced_requirement:
  type: 'equipment'
  value:
    # CHEST, LEGS, HEAD, FEET
    slot: HEAD
    item:
      - LEATHER_HELMET # 原版物品
      - custom_helmet  # CustomFishing 物品
      - ItemsAdder:namespace:helmet # 来自其他插件的物品
      - Oraxen:helmet
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