条件系统
插件提供了强大的条件系统。您可以同时使用简单条件和复杂条件。以下是一些示例,供您学习条件使用。
复杂条件允许您在一个部分中使用更多相同类型的条件。
简单的生物群系条件
biome:
- minecraft:ocean
- minecraft:deep_ocean
- minecraft:cold_ocean
- minecraft:deep_cold_ocean
- minecraft:frozen_ocean
- minecraft:deep_frozen_ocean
- minecraft:lukewarm_ocean
- minecraft:deep_lukewarm_ocean
- minecraft:warm_ocean
复杂条件(允许您使用相同类型的条件) 部分名称(在本例中为“requirement_biome_1”)是完全可自定义的,只要它不与条件类型名称冲突即可。
requirement_biome_1:
type: biome
value:
- minecraft:ocean
- minecraft:deep_ocean
- minecraft:cold_ocean
- minecraft:deep_cold_ocean
- minecraft:frozen_ocean
- minecraft:deep_frozen_ocean
- minecraft:lukewarm_ocean
- minecraft:deep_lukewarm_ocean
- minecraft:warm_ocean
requirement_biome_2:
type: '!biome'
value:
- minecraft:ocean
- minecraft:deep_ocean
- minecraft:cold_ocean
条件库
时间(Minecraft游戏时间 0~23999)
time:
- 0~1000
- 2000~6000
advanced_requirement:
type: time
value:
- 0~1000
- 2000~6000
ypos(玩家的Y坐标)
ypos:
- 0~43
- -45~12
advanced_requirement:
type: ypos
value:
- 0~43
- -45~12
biome(支持自定义生物群系)
biome:
- minecraft:plains <- 白名单
'!biome':
- minecraft:plains <- 黑名单
advanced_requirement:
type: biome
value:
- minecraft:plains
advanced_requirement:
type: '!biome'
value:
- minecraft:plains
world
world:
- world
'!world':
- blacklist_world
advanced_requirement:
type: world
value:
- world
advanced_requirement:
type: '!world'
value:
- blacklist_world
weather
weather:
- thunder
- clear
- rain
advanced_requirement:
type: 'weather'
value:
- thunder
- clear
- rain
date(真实世界日期)
date:
- 12/25
- 6/1
advanced_requirement:
type: 'date'
value:
- 12/25
- 6/1
permission
permission: customfishing.admin
'!permission': blacklist.perm
advanced_requirement:
type: 'permission'
value: customfishing.admin
advanced_requirement:
type: '!permission'
value: blacklist.perm
“>” “>=” “<” “<=” “=” “!=”
'='
value1: '20'
value2: '%player_health%'
advanced_requirement:
type: '='
value:
value1: '20'
value2: '%player_health%'
“startsWith” “endsWith” “equals” “contains” “in-list”
'!startWith':
value1: '%player_name%'
value2: 'X' <- 不以 "X" 开头的玩家名字
advanced_requirement:
type: 'contains'
value:
value1: '%player_name%'
value2: '_' <- 包含 "_" 的玩家名字
advanced_requirement:
type: '!equals'
value:
value1: '%player_name%'
value2: 'XiaoMoMi' <- 玩家名字不等于 "XiaoMoMi"
advanced_requirement:
type: 'in-list'
value:
papi: '%player_name%'
values:
- 'XiaoMoMi'
- 'XIAOMOMI'
- 'XlA0M0Ml'
logic(创建复杂条件)
advanced_requirement:
type: '&&'
value:
in-lava: true
requirement_time:
type: time
value:
- 0~12000
'||':
world:
- world_nether
'&&':
ypos:
- -64~-32
world:
- world
level(玩家经验等级)
level: 10
advanced_requirement:
type: 'level'
value: 10
random(0~1)
random: 0.3 <- 30% 的概率
advanced_requirement:
type: 'random'
value: 0.7 <- 70% 的概率
cooldown
cooldown:
key: unique
time: 1000 #毫秒
advanced_requirement:
type: 'cooldown'
value:
key: A
time: 100 #毫秒
regex
regex:
papi: %xxx%
regex: "[A-Z]"
advanced_requirement:
type: 'regex'
value:
papi: %xxx%
regex: "[A-Z]"
environment
environment:
- normal
- nether
- the_end
advanced_requirement:
type: '!environment'
value:
- nether
- the_end
- custom
potion-effect
potion-effect: "LUCK>=0"
advanced_requirement:
type: 'potion-effect'
value: "LUCK!=-1"
"-1": 玩家没有这样的药水效果
"value 不低于 0": 药水效果的增幅
示例:
LUCK==1
LUCK<5
LUCK>=0
geyser(如果玩家是geyser玩家)
geyser: false
advanced_requirement:
type: 'geyser'
value: true
gamemode
gamemode:
- survival
advanced_requirement:
type: "!gamemode"
value:
- adventure
self-disguised(需要LibsDisguises)
self-disguised: false
disguised-type(需要LibsDisguises)
'!disguised-type':
- ARROW
region (需要WorldGuard)
advanced_requirement:
type: region
value:
mode: 1 # 1,2
values:
- a
- b
region:
mode: 2
values:
- a
- b
is-passenger
'is-passenger': true
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